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Take the Shield of Medusa for instance it let us petrify scores of our opponents with a single beam that descended from the heavens. The game started us off with a simple sword and shield, but later bestowed us with a number of weapons ripped straight out mythology. Fortunately for all aspiring Spartans, Total Warrior offers a delicious set of cutlery to exterminate the Roman hordes. This fact grows exponentially cooler when given the right set of tools. Still, the game's designers crafted the level in such a way as to never overwhelm us.Īs most gamers know, there's little more satisfying than slaying hundreds of opponents. All of this was in addition to slaying the usual horde of barbarians, too.
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We had to protect a village, sabotage enemy structures, fight in an arena and rescue a bunch of helpless villagers. This sequence mixed a bunch of different scenarios and really helped keep the entire level fresh. The action in Total Warrior felt best in specific parts, such as the invasion of a savage village in the second act. Sure, there are few instances where the action stutters, but we're only talking a matter of seconds in a 12 hour game. The amount of units on screen at any given time is downright incredible, especially given the fact the game never really slows down.
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But it's not really the story we found appealing in Total Warrior, although it's pretty decent, if a little straightforward and basic. Helping us in our fight against the Romans is a core group of allies who fight alongside us and also chime in to fill in story details.
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The Empire launches a series of basic assaults against Sparta toward the beginning of the game, but later switches tactics to include armies of the undead, high-tech weaponry (such as flamethrowers) and even full-fledged monsters. The story centers on the Roman Empire as it works to conquer one of the greatest civilizations of the ancient world, Sparta. Spoken narrative precedes each chapter, with a series of cutscenes furthering the story mid-mission. The story mixes pieces of history, ancient lore and science-fiction to weave an altogether unique take on epic warfare. For now, here's a recap for those new to the game: Total Warrior splits between three main acts (Warrior, Hero and Legend) each of which contain four chapters. One of the cooler aspects of the game is the chance to customize the Spartan in three distinct areas, including strength, health and magic power by using tokens earned through each chapter of the game.īut we'll get into that a little later. Stages boast varied objectives and interesting narrative twists. Enemy AI, too, appears balanced - brutal and relentless - yet balanced and totally fair. Blocking and timing attacks are such integral parts of the game that anyone thinking they can muscle their way through without strategizing will quit in frustration. Plus, the assortment of moves at our disposal, including blocks, attacks and evasive maneuvers makes killing people fun and more involved than an average hack 'n' slash. Control feels precise and AI-controlled allied troops do a fine job of lending a helping hand in battle. And for a good chunk of the game, it does get it all right. When Total Warrior gets things right, it offers a genuinely satisfying, blood-soaked action extravaganza. If the above sounds awesome, it's because it truly is. A singular thrust or swing of our sword results in the simultaneous decapitation of half a dozen enemy troops. Where a normal soldier of the Spartan army can tackle one or two foes at once, we slay a dozen armed opponents in a single blow. We're given the opportunity to soak half the ancient world in the blood of our enemies. We can impale, behead, crush, dismember and burn our enemies.
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We play the role of the Spartan, a brooding hero so lethal, so awesome, that he charges into battle shirtless while his comrades wear full suits of armor. On top of that, if we can butcher people while looking cool and even feel noble about it, well, that's just divine.Īnd for a while it seems like Total Warrior, developed by Creative Assembly (Rome: Total War) seems to get it just right. And if we can kill things and look cool while doing it, that's even better. It recognizes we, as gamers, just need to kill things sometimes. Total Warrior makes a valiant effort to give us the tools and abilities to live that fantasy, if only for a while and if only while sitting in our living. Spartan: Total Warrior speaks to the inner badass lurking in all of us that hardcore, relentless killing machine pining to rip through wave after wave of Nazis, alien invaders or whatever the case may be.